Utilization of Electronic Nursery Games and Mental Skills Development in Preschoolers in Public Early Child Care Centres in Rivers State

Authors

  • Elizabeth Amini Okankwu Department of Nursing, Faculty of Basic Medical Sciences, Rivers State University, Nkpolu-Oroworukwo, Port Harcourt, Rivers State, Nigeria
  • Helen Sokari A-Okujagu Department of Early Childhood/Primary Education, Faculty of Education, Ignatius Ajuru University of Education, Port Harcourt, Rivers State, Nigeria

Keywords:

Electronic Nursery Games, Mental Skills Development, Preschoolers, Attention, Concentration

Abstract

The study determined the relationship between the utilization of electronic nursery games and mental skills development in preschoolers in public early child care centres in Rivers State. The study had three objectives, three research questions, and three corresponding null hypotheses. A correlational research design was adopted, targeting a population of 7,589 preschoolers in nursery three (transition class) in public early child care centres across Rivers State. A sample of 755 preschoolers was selected using a stratified random sampling method. Data were collected using two researcher-designed instruments: The Brain Games Observational Checklist (BGOC) and the Mental Skills Checklist (MSC). The instruments were validated by three experts in Early Childhood Education and Measurement and Evaluation, yielding reliability coefficients of 0.83 and 0.78, respectively, established using the split-half method. The collected data were analyzed using inferential statistics, Pearson’s Product Moment Correlation to answer the research questions and inferential statistics (multiple regression analysis) to test the null hypotheses at a 0.05 significance level. Findings revealed that the use of electronic nursery games significantly enhanced preschoolers’ mental skills in terms of attention, concentration, and visualization. Shadow Brain Teasers were found to be the most effective across all domains, while Optical Illusion, Memory Games, and Colour Words had a more pronounced effect on visualization. Based on the findings, recommendations include encouraging school administrators and educators to integrate electronic nursery games into preschool curricula, ensuring guided instruction, and further exploring individual differences in cognitive benefits through future research.

References

Anita, M. E. (2011). Guide to current midwifery practice with ward procedures. Uyo. CRIFAP Company. Nigeria. Asogwa V. C., Onu, D. O., & Egbo, B. N. (2013). Availability and utilization of instructional materials for effective teaching of fish production to students in senior secondary schools in Benue State, Nigeria. https://www.semanticscholar.org/paper/Availability-and-utilization-of-instructional-for-Asogwa-Onu/

Bowen, L. (2014). Video game play may provide learning, health, social benefits, review finds. https://www.apa.org/monitor video-game

Cell Press. (2011). Infants trained to concentrate show added benefits. https://www.sciencedaily.com/releases/2011/09/110901134635.htm.

Eugenio, S. (2017). 8 cognitive benefits of playing video games for kids https://www.engadget.com/2017-02-09-8-cognitive-benefits-of- playing- video-games-for-kids.html. Eze, J. E., & Ugwu, J. I. (2017). Minds as tabula rasa at birth: Case studies on attention in Africa neonates. https://raadaa.com/entries/mindtadoc?rdr=11

Gwen, D. (2014). Cognitive benefits of play: Effects on the learning brain. https://parentingscience.com Kneteman, L. (2019). The surprising benefits of video games for kids. https://www.todaysparent.com/kids/school-age/benefits-of-video-games-for-kids.

Kumar, R. (2018). Brain Teaser Shadow Picture Riddle with Answer. https://www.funwithpuzzles.com/2018/10/brain-teaser-shadow-picture-riddle.html.

Michelon, P. (2008). Brain games: Spot the difference. https://sharpbrains.com/blog/2008/06/11/brain-games-spot-the-difference/.

O’Neil, S., Rajendran, K., Mahbubani, B. A., & Halperin, J. M. (2017). Preschool Predictors of ADHD Symptoms and Impairment During Childhood and Adolescence. https://www.cdc.gov/ncbddd/adhd/data.html.

Oppel, M. (2019). The benefits of problem solving exercises & brain teasers. https://www.2shoes.com/brain-teasers/.

Pollard, O. (2019). Spot the difference: Can you point out the odd one within a minute? https://fabiosa.com/ctlfbr-rsnsz-auibs-pbibs-ilapr-spot-the-difference-puzzle-you-find-the-odd-one/

Raghu, U. (2009). Utilization of economic resources. www.google.com.

UNICEF. (2017). Early moments matter for children’s brain development. https://www.unicef.org.

Williams, M. (2020). Why are brain teasers good for your brain? https://www.angelopouloscgiu.org/why-are-brain-teasers-good-for-your-brain/.

Downloads

Published

03/31/2025

How to Cite

Okankwu, E. A., & A-Okujagu, H. S. (2025). Utilization of Electronic Nursery Games and Mental Skills Development in Preschoolers in Public Early Child Care Centres in Rivers State. Faculty of Natural and Applied Sciences Journal of Mathematics, and Science Education, 6(2), 1–11. Retrieved from https://fnasjournals.com/index.php/FNAS-JMSE/article/view/679