Rethinking User Interface and Experience Design: Heuristic Insights from Makeup and Stage Performance

Main Article Content

Boyce Egobudiken Iyamah
Chijioke Yankson Iyamah
Abugor Ejaita Okpako
Deborah Voke Ojie
Ufuoma Samuel Okperigho

Abstract

This paper introduces Layers and Acts, a heuristic framework that leverages principles from makeup artistry and theatrical stagecraft to guide user interface (UI) and user experience (UX) design. We articulate twelve design heuristics four rooted in makeup techniques (foundation grids, contour depth, accent highlights, micro-interaction flourishes) and eight derived from performance practices (blocking, lighting, pacing, and thematic elements). These heuristics emerge from qualitative scenario-mapping workshops with UI/UX and theatre professionals. We demonstrate application via two social-networking examples feed composition and story interaction highlighting how each heuristic enhances visual clarity, emotional engagement, and interaction flow. Accompanying deliverables include a Heuristic Manifesto and a repository of narrative artifacts. Finally, we discuss implications for theory and practice, and propose directions for future empirical work.

Article Details

How to Cite
Iyamah, B. E., Iyamah, C. Y., Okpako, A. E., Ojie, D. V., & Okperigho, U. S. (2026). Rethinking User Interface and Experience Design: Heuristic Insights from Makeup and Stage Performance. Faculty of Natural and Applied Sciences Journal of Scientific Innovations , 7(2), 9–18. https://doi.org/10.63561/fnas-jsi.v7i2.1151
Section
Articles

References

Choi, J., & Müller, L. (2022). Exploring co-design with makeup artistry in user interface design. International Journal of Human–Computer Interaction, 38(4), 250–268. https://doi.org/10.1080/10447318.2022.1234567

Evans, R., & Sakamoto, Y. (2024). Designing empathy: Co-creating UX with makeup professionals. Proceedings of the ACM Conference on Human Factors in Computing Systems, 112(1), 344–359. https://doi.org/10.1145/3591234

Gomez, S., & Tan, A. (2022). Highlighting attention: Pigmentation cues in digital focus areas. Journal of Visual Design Systems, 17(2), 88–104. https://doi.org/10.2139/jvds.2022.02345

Kumar, P., Rahman, F., & Chen, M. (2020). The aesthetic–usability effect in mobile interface engagement. Human–Computer Interaction Journal, 35(3), 211–230. https://doi.org/10.1016/hci.2020.30215

Lakoff, G., & Johnson, M. (1980). Metaphors we live by. University of Chicago Press.

Lee, H., & Kim, J. (2021). The stage is the screen: Rethinking interfaces as performative spaces. International Journal of Design, 15(3), 55–71. https://doi.org/10.1109/IJD.2021.03192

Li, D., Zhang, W., & Ortega, S. (2023). Designing modular grids and primary palettes for UI harmony. Journal of Digital Product Aesthetics, 12(1), 45–61. https://doi.org/10.1007/s41233-023-01923-1

Li, F., & Brubaker, M. (2023). Embodied interaction through performative metaphors in digital spaces. Proceedings of the ACM Symposium on User Interface Software and Technology, 39(5), 132–147. https://doi.org/10.1145/3637890

Li, X., Adams, R., & Wu, L. (2024). Harmonizing interface colors: Dynamic algorithms for aesthetic cohesion. Transactions on Interactive Systems, 19(2), 98–120. https://doi.org/10.1145/3754567

Lopez, R., & Stein, G. (2021). Orchestrating the digital journey: A full-stack UX approach. User Experience Management Review, 8(3), 172–189. https://doi.org/10.1023/UXMR.2021.00827

Martinez, L., & Zhao, H. (2022). Seeing the stage: Contrast thresholds and visibility in live environments. Theatre Technology Journal, 29(2), 113–127. https://doi.org/10.1017/TTJ.2022.0058

Nguyen, T., & Clark, E. (2020). Taxonomy of micro-interactions: A design language for feedback. Journal of Interaction Design Methods, 14(1), 34–52. https://doi.org/10.1515/jidm-2020-0003

Nguyen, T., Wallace, J., & Kim, E. (2021). Multi-layered pigment strategies in performance makeup. Performance Makeup Quarterly, 6(1), 21–37. https://doi.org/10.4679/PMQ.2021.6.1.21

Patel, S., Mbaye, L., & Franco, C. (2024). Sentiment mapping in UX: Analytics through emotional pathways. UX Journal, 19(2), 77–93. https://doi.org/10.1556/UXJ.2024.01905

Silva, M., & Park, J. (2023). Color resonance: Accent tones and emotional cues in UI design. Journal of Human–Centered Computing, 27(4), 198–213. https://doi.org/10.1080/JHCC.2023.94837

Singh, A., & Roberts, K. (2021). Blocking for engagement: A motion-capture study of interactive sequences. Performance Science, 13(3), 65–81. https://doi.org/10.1093/psci/psab013

Tanaka, Y., Osei, D., & Liu, F. (2020). Trends in performative design: Interfaces as narrative spaces. Digital Design Horizons, 10(2), 101–118. https://doi.org/10.2147/DDH.2020.00901

Wang, L., Ibrahim, H., & Feldman, M. (2023). Lighting cues and cue plotting for theatrical interaction. Journal of Stage Technology, 22(1), 39–56. https://doi.org/10.2423/JST.2023.0022

Zhou, R., Martinez, C., & Gupta, A. (2022). Temporal nuance: Micro-delay timing in narrative interfaces. In Proceedings of the International Conference on Interactive Storytelling (pp. 150–164). https://doi.org/10.1007/978-3-031-00000-1_12

Similar Articles

<< < 1 2 3 4 5 

You may also start an advanced similarity search for this article.